Difference between revisions of "Known Issues"

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== Known Issues ==
 
== Known Issues ==
 
* General Bugs
 
* General Bugs
**
+
** Parent/child hierarchies that contain rotations (other than 0,0,0) and scales (other than 1,1,1) may exhibit bugs in some behavior.  It's best that empty scene nodes holding a bunch of physics objects, for instance, be at the origin, with a scale of 1 and no rotation.
 +
** Many object attributes do not have any effect.  These were placeholders for features that never became implemented.  We are working to remove these, but please let us know if you find any.
 +
* Graphical Bugs
 +
** When having more than 2 level tabs open, fog settings of one level will often affect the fog settings of the other open level and will get saved.
 +
* Input Bugs
 +
** Occasionally the camera will continue to move even when the mouse button is not down.  Simply click again in the viewport and it should stop moving.
 +
** DirectInput controllers do not work while playing in editor.  Only mouse/keyboard and Xbox (XInput) controllers.
 
* Undo/Redo bugs
 
* Undo/Redo bugs
 
** Undo does not work for animator creation/deletion.
 
** Undo does not work for animator creation/deletion.

Latest revision as of 00:09, 28 January 2014

Known Issues

  • General Bugs
    • Parent/child hierarchies that contain rotations (other than 0,0,0) and scales (other than 1,1,1) may exhibit bugs in some behavior. It's best that empty scene nodes holding a bunch of physics objects, for instance, be at the origin, with a scale of 1 and no rotation.
    • Many object attributes do not have any effect. These were placeholders for features that never became implemented. We are working to remove these, but please let us know if you find any.
  • Graphical Bugs
    • When having more than 2 level tabs open, fog settings of one level will often affect the fog settings of the other open level and will get saved.
  • Input Bugs
    • Occasionally the camera will continue to move even when the mouse button is not down. Simply click again in the viewport and it should stop moving.
    • DirectInput controllers do not work while playing in editor. Only mouse/keyboard and Xbox (XInput) controllers.
  • Undo/Redo bugs
    • Undo does not work for animator creation/deletion.