Difference between revisions of "Hotkey Guide"

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== General Controls ==
 
== General Controls ==
Select Mode - '''Q'''
+
Select Mode - '''Q''' <br />
 
+
Translate Mode - '''W''' <br />
Translate Mode - '''W'''
+
Rotate Mode - '''E''' <br />
 
+
Scale Mode - '''R''' <br />
Rotate Mode - '''E'''
 
 
 
Scale Mode - '''R'''
 
 
 
 
Extrude Mode - '''T'''
 
Extrude Mode - '''T'''
 
Copy - '''CTRL + C'''
 
 
Paste - '''CTRL + V'''
 
 
Clone - '''CTRL + B'''
 
 
Undo - '''CTRL + Z'''
 
 
Redo - '''CTRL + Y'''
 
 
Move Empty Node to Childrens' Center - '''CTRL + G'''
 
 
Move Empty Node to Scene Origin - '''CTRL + H'''
 
 
Focus On Object - '''F'''
 
 
Select Parent of Selected Node - '''G'''
 
 
Rotate around Object - '''Left CTRL + Left Mouse Button'''
 
 
Restart Level - '''F1'''
 
 
Load Checkpoint - '''F2''' ''(Only in release)''
 
 
Save Checkpoint - '''F3''' ''(Only in release)''
 
 
Toggle Play from Camera - '''F4'''
 
 
Toggle Play in Editor - '''F5'''
 
 
Toggle Performance Overlay - '''F6'''
 
  
Toggle UI - '''F7'''
+
Copy - '''CTRL + C''' <br />
 +
Paste - '''CTRL + V''' <br />
 +
Clone - '''CTRL + B''' <br />
  
Toggle Level Load - '''F8''' ''(Only in release)''
+
Undo - '''CTRL + Z''' <br />
 +
Redo - '''CTRL + Y''' <br />
  
Toggle Free Cam - '''F9'''
+
Move Empty Node to Childrens' Center - '''CTRL + G''' <br />
 +
Move Empty Node to Scene Origin - '''CTRL + H''' <br />
  
Recompile Shaders - '''F10'''
+
Focus On Object - '''F''' <br />
 
+
Select Parent of Selected Node - '''G''' <br />
Toggle Override Cameras / Default Camera - '''F11'''
+
Rotate around Object - '''Left CTRL + Left Mouse Button''' <br />
 
 
Increase Suspicion by 10 - '''F12'''
 
 
   
 
   
 
+
Restart Level - '''F1''' <br />
Toggle Debug Keys Enabled in Release - '''Shift + Pause/Break'''
+
Load Checkpoint - '''F2''' ''(Only in release)'' <br />
 
+
Save Checkpoint - '''F3''' ''(Only in release)'' <br />
 +
Toggle Play from Camera - '''F4''' <br />
 +
Toggle Play in Editor - '''F5''' <br />
 +
Toggle Performance Overlay - '''F6''' <br />
 +
Toggle UI - '''F7''' <br />
 +
Toggle Level Load - '''F8''' ''(Only in release)'' <br />
 +
Toggle Free Cam - '''F9''' <br />
 +
Recompile Shaders - '''F10''' <br />
 +
Toggle Override Cameras / Default Camera - '''F11''' <br />
 +
Increase Suspicion by 10 - '''F12''' <br />
 
   
 
   
Display Debug Physics Wireframe - '''J'''
 
 
Toggle hands mode invisibility - '''K'''
 
  
Respawn at previous LevelInfo - '''O'''
+
Toggle Debug Keys Enabled in Release - '''Shift + Pause/Break''' <br />
  
Respawn at next LevelInfo - '''P'''
+
Display Debug Physics Wireframe - '''J''' <br />
 
+
Toggle hands mode invisibility - '''K''' <br />
Respawn at camera - '''End Key'''
+
Respawn at previous LevelInfo - '''O''' <br />
 +
Respawn at next LevelInfo - '''P''' <br />
 +
Respawn at camera - '''End Key''' <br />
 
   
 
   
 
== Scene Navigation ==
 
== Scene Navigation ==
  
<big>Default Controls</big> (Similar to Maya)
+
<big>Default Controls</big> (Similar to Maya) <br />
 
+
Select Object - '''Mouse Left Click''' <br />
Select Object - '''Mouse Left Click'''
+
Camera look around - '''ALT + Left Mouse Button''' <br />
 
+
Zoom - '''ALT + Right Mouse Button''' <br />
Camera look around - '''ALT + Left Mouse Button'''
+
Vertical, horizontal pan - '''ALT + Mouse Left & Right Hold and Move''' <br />
 
+
Combination scale/zoom - '''Mouse Wheel''' <br />
Zoom - '''ALT + Right Mouse Button'''
 
 
 
Vertical, horizontal pan - '''ALT + Mouse Left & Right Hold and Move'''
 
 
 
Combination scale/zoom - '''Mouse Wheel'''
 
  
  
 
<big>Alternate Controls</big> (Similar to Unreal)
 
<big>Alternate Controls</big> (Similar to Unreal)
 
 
Select Object - '''Mouse Left Click'''
 
Select Object - '''Mouse Left Click'''
 
 
Camera look around - '''Mouse Right Click'''
 
Camera look around - '''Mouse Right Click'''
 
 
Move forward/back - '''Mouse Y'''
 
Move forward/back - '''Mouse Y'''
 
+
Camera pan left/right - '''Mouse X''' <br />
Camera pan left/right - '''Mouse X'''
+
Vertical, horizontal pan - '''Mouse Left & Right Hold and Move''' <br />
 
+
Combination scale/zoom - '''Mouse Wheel''' <br />
Vertical, horizontal pan - '''Mouse Left & Right Hold and Move'''
 
 
 
Combination scale/zoom - '''Mouse Wheel'''
 
  
  
 
== Tips ==
 
== Tips ==
 
* By clicking in the same spot to select an object, you can cycle through objects behind it to select the one you want.
 
* By clicking in the same spot to select an object, you can cycle through objects behind it to select the one you want.

Revision as of 20:17, 23 November 2013

General Controls

Select Mode - Q
Translate Mode - W
Rotate Mode - E
Scale Mode - R
Extrude Mode - T

Copy - CTRL + C
Paste - CTRL + V
Clone - CTRL + B

Undo - CTRL + Z
Redo - CTRL + Y

Move Empty Node to Childrens' Center - CTRL + G
Move Empty Node to Scene Origin - CTRL + H

Focus On Object - F
Select Parent of Selected Node - G
Rotate around Object - Left CTRL + Left Mouse Button

Restart Level - F1
Load Checkpoint - F2 (Only in release)
Save Checkpoint - F3 (Only in release)
Toggle Play from Camera - F4
Toggle Play in Editor - F5
Toggle Performance Overlay - F6
Toggle UI - F7
Toggle Level Load - F8 (Only in release)
Toggle Free Cam - F9
Recompile Shaders - F10
Toggle Override Cameras / Default Camera - F11
Increase Suspicion by 10 - F12


Toggle Debug Keys Enabled in Release - Shift + Pause/Break

Display Debug Physics Wireframe - J
Toggle hands mode invisibility - K
Respawn at previous LevelInfo - O
Respawn at next LevelInfo - P
Respawn at camera - End Key

Scene Navigation

Default Controls (Similar to Maya)
Select Object - Mouse Left Click
Camera look around - ALT + Left Mouse Button
Zoom - ALT + Right Mouse Button
Vertical, horizontal pan - ALT + Mouse Left & Right Hold and Move
Combination scale/zoom - Mouse Wheel


Alternate Controls (Similar to Unreal) Select Object - Mouse Left Click Camera look around - Mouse Right Click Move forward/back - Mouse Y Camera pan left/right - Mouse X
Vertical, horizontal pan - Mouse Left & Right Hold and Move
Combination scale/zoom - Mouse Wheel


Tips

  • By clicking in the same spot to select an object, you can cycle through objects behind it to select the one you want.